AnimLow = LoopStart
AnimHigh = LoopEnd
AnimRate is similar to TrailerSeperation in defining the number of frames that need to pass before going to next frame in the anim. (1 is fastest)
There are no Start or End keys for projectiles _________________ SHP Artist of Twisted Insurrection: Nod buildings
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum