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Rules stats Weapon Suggestions
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god_l1k31
Light Infantry


Joined: 05 Oct 2014

PostPosted: Mon Sep 03, 2018 9:47 am    Post subject:  Rules stats Weapon Suggestions Reply with quote  Mark this post and the followings unread

I'm Creating a "fun" mod that includes a lot of units like Superman, batman, ironman, spiderman, magneto, hulk, thor and many other superheroes or villians. Anyway i'm pretty bad at having good ideas for stats of all these guys. For example i can create units like the ones on the pictures. I can give em some weapons for example (if needed) but i wanted to make them look as they really look from the Movie or the game they come from. If anyone has cool ideas or suggestions and wants to help me complete this mod, u can post em below :>

Example for Magneto:

[MagneticPower]
Damage=300
ROF=150
Range=8
Projectile=InvisibleAll ;can attack small air units like helicopters, but no kirovs or flying disks for example.
Speed=100
Warhead=MagnetoWH
Report=MagnetoGravity
Burst=1

[MagnetoWH]
Verses=0%,0%,0%,100%,0%,100%,100%,100%,100%,0%,100%  ; really good against buildings from range (cannot attack infantry)
DirectRocker=yes ;flipping over vehicles destroying them almost instantly
Wall=yes
Wood=yes



scorpion.png
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scorpion.png



kratos.png
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kratos.png



gorgeous freeman.png
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gorgeous freeman.png



ghost rider.png
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ghost rider.png



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Sep 03, 2018 3:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gordon Freeman in RA2? never heard of this before..

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