:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Thu Dec 13, 2018 4:19 am
All times are UTC + 0
 Forum index » Other Projects » Alpha Projects » Command & Conquer Red Alert History
A couple of important additions for the Allies
Moderators: Madin
Post new topic   Reply to topic Page 1 of 1 [3 Posts] View previous topic :: View next topic
Author Message
Madin
Cyborg Artillery


Joined: 05 Apr 2009

PostPosted: Sun Nov 04, 2018 2:08 am    Post subject:  A couple of important additions for the Allies
Subject description: Airforce Command + Harrier
Reply with quote

First off we have the Airforce Command structure.



This is very important for the Allies, because it differs from the Soviets Airfield. How so? Well as in RA2, the Airforce Command provides radar. It also acts as a combined tech and production structure (it unlocks tier 2 units and obviously allows for the building of a limited number of aerial units).
Since this one structure is providing the function that it takes 2 Soviet structures, there is an obvious advantage, at least initially.
The downside is that it takes a longer time to build the Airforce Command structure. So while it is possible to have aircraft on the battlefield well before the Soviets, it is faster in the long run for the Soviets to field multiple airfields (as well as the fact that they have far more aircraft to choose from).
To make up for the slower build time, the Airforce Command has 25% more health than the Soviet Airfield.

A welcome addition to the Allied aerial arsenal is the Harrier jet. This is a really big deal, because it allows for the Allies to finally take the fight to the skies against the merciless Soviet MiG (and also to attempt to intercept the dangerous Soviet Bombers).
The basic Harrier has the exact same ability as the MiG, same price and everything, so there can be no initial complaints of the fight being unfair!

If you want to spend a little extra money though, you can upgrade each Harrier aircraft with a couple of bombs. These bombs are despatched via a special ability (ie they are manually targeted), and once you have dropped them, you reload the bombs at the airfield like you would your missile ammunition.
As these are not guided bombs (you get a target cursor that gives you an idea of the effective radius), it is preferred if you target static or slow moving targets, but ultimately if you can avoid the MiG's (and the other Soviet anti-air options), you can get more damage done with clever usage of your upgraded Harriers!


Harriers_07.jpg
 Description:
It should be noted that the standard missile is both anti-air and anti-ground
 Filesize:  1.09 MB
 Viewed:  160 Time(s)

Harriers_07.jpg



Harriers_Bombs_01.jpg
 Description:
Fully loaded!
 Filesize:  1.07 MB
 Viewed:  160 Time(s)

Harriers_Bombs_01.jpg



Harriers_BombTar_01.jpg
 Description:
 Filesize:  561.97 KB
 Viewed:  160 Time(s)

Harriers_BombTar_01.jpg



Harriers_BombBlast_01.jpg
 Description:
Boom!
 Filesize:  1.08 MB
 Viewed:  160 Time(s)

Harriers_BombBlast_01.jpg



_________________

Back to top
View user's profile Send private message
ThaneWulfgharn
Civilian


Joined: 27 Sep 2018

PostPosted: Sun Nov 04, 2018 3:24 pm    Post subject: Reply with quote

That's great to see! I always though Allies should have had a better Air Force in this mod. Are you considering to add Black Eagles in the future (and thus giving Allies better Air Forces than Soviets)?

Back to top
View user's profile Send private message
Madin
Cyborg Artillery


Joined: 05 Apr 2009

PostPosted: Sun Nov 04, 2018 7:20 pm    Post subject: Reply with quote

ThaneWulfgharn wrote:
That's great to see! I always though Allies should have had a better Air Force in this mod. Are you considering to add Black Eagles in the future (and thus giving Allies better Air Forces than Soviets)?

I do not see the point in adding the Black Eagle.
_________________

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [3 Posts] View previous topic :: View next topic
 Forum index » Other Projects » Alpha Projects » Command & Conquer Red Alert History
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1156s ][ Queries: 17 (0.0058s) ][ Debug on ]