Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Tue Apr 16, 2024 11:55 pm
All times are UTC + 0
particle damage control
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
TRUEGRIT
Grenadier


Joined: 21 Apr 2018

PostPosted: Wed Nov 21, 2018 10:25 pm    Post subject:  particle damage control Reply with quote  Mark this post and the followings unread

Is there is anyway to avoid the damage from the particle weapon when it happens that a building or a unit from the same side is in the same path of the beam fired to the enemy side??

Some vanilla tags related to it may be???

Back to top
View user's profile Send private message
G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Nov 21, 2018 11:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Even without AmbientDamage?

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Nov 21, 2018 11:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, particles are independent objects without any connection to the unit/weapon that spawned them, thus they have no ownership so they cant tell between friend or foe.

It also means that the units that use particle weapons can't gain experience & be promoted too, because it's the particle doing the damage & not the unit etc.

_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Thu Nov 22, 2018 1:43 am    Post subject: Reply with quote  Mark this post and the followings unread

TypeImmune=yes will keep your railgun tanks from blowing up other nearby railgun tanks, for example, if that helps

Back to top
View user's profile Send private message
TRUEGRIT
Grenadier


Joined: 21 Apr 2018

PostPosted: Thu Nov 22, 2018 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

@G-E

Yes I wouldn't put AmbientDamage, I mean it's already giving damage to other units in it's path, so I don't need any damage to units around it's path when the spawned particles spreads along the path, any way it's seemingly impossible


@McPwny

Unfortunately it can't help, I don't prefer this tag but ofcourse thanks for your advise anyway

@Every one Smile


I have tried so many times to clone the Gascloud system but I failed, so is there is any way to clone any type of the particle systems???

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1550s ][ Queries: 11 (0.0094s) ][ Debug on ]