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The time now is Wed Jun 19, 2019 5:34 pm
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 Forum index » Modding Central » Media Hut » Voxels
Aegis remake with added missiles - First upload
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niceboatu
Civilian


Joined: 10 Feb 2019

PostPosted: Thu Feb 21, 2019 6:01 am    Post subject:  Aegis remake with added missiles - First upload Reply with quote

First time making a voxel file. Remade from the original voxel. What do you guys think of this ?

Edit: Just found out that normal smoothing feature in VSEIII is pretty necessary.


SCRN0007.png
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 Filesize:  108.05 KB
 Viewed:  808 Time(s)

SCRN0007.png



Aegis.PNG
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 Filesize:  206.34 KB
 Viewed:  808 Time(s)

Aegis.PNG



aegis.vxl
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 Filename:  aegis.vxl
 Filesize:  78.91 KB
 Downloaded:  58 Time(s)


Last edited by niceboatu on Sat Feb 23, 2019 2:28 am; edited 2 times in total

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Feb 21, 2019 8:58 am    Post subject: Reply with quote

Hard to tell without an ingame image with the unit facing in all 8 major directions.

Looks like the Bounds are made pretty small, making adjacent voxel overlap quite a lot. Thus 1 voxel big details might turn out very pixelated ingame.
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Fryone
Cyborg Engineer


Joined: 30 Mar 2015
Location: Mother Russia

PostPosted: Thu Feb 21, 2019 10:46 am    Post subject: Reply with quote

For the first time this is cool.

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niceboatu
Civilian


Joined: 10 Feb 2019

PostPosted: Thu Feb 21, 2019 2:03 pm    Post subject: Reply with quote

Agreed, a lot of detail are pixelated, not just not showing at all. The lighting in game also make the ship looks whiter in general.

Last edited by niceboatu on Fri Feb 22, 2019 5:02 am; edited 1 time in total

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Underground Clone City

PostPosted: Thu Feb 21, 2019 11:46 pm    Post subject: Reply with quote

The voxel in VXLSEIII looks bad, but in-game it's a very different thing.
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WoodleMyNoodle
Soldier


Joined: 09 Apr 2018

PostPosted: Fri Feb 22, 2019 10:53 am    Post subject: Reply with quote

Very well done for your first. Cheers.

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