Hard to tell without an ingame image with the unit facing in all 8 major directions.
Looks like the Bounds are made pretty small, making adjacent voxel overlap quite a lot. Thus 1 voxel big details might turn out very pixelated ingame. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Agreed, a lot of detail are pixelated, not just not showing at all. The lighting in game also make the ship looks whiter in general. Last edited by niceboatu on Fri Feb 22, 2019 5:02 am; edited 1 time in total QUICK_EDIT
The voxel in VXLSEIII looks bad, but in-game it's a very different thing. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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