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Dune 2 pc 2019 New Missions
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DuneFan2019
Civilian


Joined: 01 Mar 2019

PostPosted: Fri Mar 01, 2019 9:14 pm    Post subject:  Dune 2 pc 2019 New Missions Reply with quote  Mark this post and the followings unread

Dune2_2019 with new unusual interesting missions.
=================================================
This is original dune 2 with 9 new original missions for all 3 houses ( Total - 27 missions 9*3).
+AutoHotKey(mousehelper) for better game control(right click for move unit, mouse wheel - for atack unit).
+Small changes for better game and strong stick to the classics game.
Example:
Wall - cost 20, increase armor and fast build. Now it sometimes need Smile
Wind trap - 200 energy (for lower count passive buildings and more active buildings with standart small game limits)
All missions testing  - work fine.
Missoins Atreidis - normal diffictility. Harkonnen - easy/normal diffictility. Ordos - hard.
for Run.
unpack and start Dune2019.bat
or
start Dune2_MH_2_0.exe
start Dune2.exe with DosBox


Video.
https://youtu.be/32EPgm0wePM


================================
Dune 2_2019 with new interesting and unexpected missions.

This is the original 1992 game with 9 new missions for each house.
Plus, small changes that do not violate the logic of the original Dune, but only correct some shortcomings.

The walls were not used. their price is reduced, the armor and speed of construction is increased. Now they too can be used.
Ornithoper reconnaissance was also completely unnecessary, his price was reduced and his armor was slightly increased.
The aircraft plant, as no one built it, because it was possible to buy everything in the spaceport faster and cheaper. Now in the spaceport they can not be ordered.

The game has very high limits on the number of units and buildings (80 in total). Therefore, in order to be able to realize interesting missions, we had to change some things:

The windmill produces 200 energy instead of 100. This reduces the total number of passive buildings.
The cost of buildings / building time / armor is proportionally increased.

Devastator for construction by player and computer is not available. He turned into a very strong unit, which effectively guards the enemy base in the last missions.
I also had to go to this step due to the hard limitations of the game on the number of units. This reduced the number of units to protect the enemy base, and now he can conduct massive attacks.

Do not forget that because of the bug of the game, the speed of the game in the settings does not affect the time of the landing and the beginning of the enemy attack.
It is therefore recommended to play at the highest speed during initial development. Otherwise, by the time the attack starts, you will be developed several times less.
Also, because of the bug of the original dune-2 in most missions, the ability to order a piece of equipment in the spaceport is limited.
Artifed missions are medium in complexity. Harkonenov - the most simple. Ordos - the most difficult.
To launch it is more convenient to use the Dune2MouseHelper.exe script (Dune2_MH_2_0), which controls the attack and movement of units with the right and middle mouse button.
This makes control in the game more convenient without breaking the original idea - when each unit is controlled separately.

For start:
Run Dune2019.bat
or
Run Dune2_MH_2_0.exe.
Then drag Dune2.exe onto the DosBox shortcut and enjoy the game.



2_Dune2_2019_NewMissions_.zip
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 Filename:  2_Dune2_2019_NewMissions_.zip
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