Yeah alphaimages assigned to unit directly and not given by 'weapon' like LKO light are probably best left for 'slower' land units as aerial units move too fast and it won't erase/refresh the screen quick enough leaving trails and the refresh issues are pretty known issue with it. Nothing you can do about it.
BTW, the image is wrongly made with dark shadow bottom if intent was for it to just add light which seems idea was. QUICK_EDIT
It's by design, AlphaImage's weren't supposed to move, or change much, hence they made them redraw lazily. _________________ Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1
Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite QUICK_EDIT
unfortunately no.
a) it's attached to the weapon and starts when it's fired. There is no way in TS to permanently attach/show it
b) it can't be animated
c) IIRC it's an engine generated alpha light using OneFrameLight=yes
link to old research topic _________________ SHP Artist of Twisted Insurrection: Nod buildings
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum