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Aircraft Projectile ROT bug???
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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun Jul 28, 2019 10:00 pm    Post subject:  Aircraft Projectile ROT bug??? Reply with quote  Mark this post and the followings unread

If the primary has ROT=1 or 0 then the aircraft will fire 5 shots but when such aircraft uses its secondary it fires 5 shots too regardless the secondary's projectile has ROT > 1 (usually more accurate).

Code:
[MYAIRCRAFT]
Primary=Fake5shot
Secondary=WhatEverItIs

[Fake5shot]
Damage=40
ROF=3
Range=7
NeverUse=yes
MinimumRange=8
Projectile=NormalBomb
Speed=100
Warhead=DummyWarhead

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Mon Jul 29, 2019 8:28 am    Post subject: Reply with quote  Mark this post and the followings unread

It goes other way around as well. If Secondary is the one that's supposed to use the 5-shot firing pattern but Primary is not, then the Secondary won't use it either. What that means, in my opinion, is that the firing pattern always carries over from Primary to Secondary.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Jul 29, 2019 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just tested surprisingly it doesn't carry over from Primary to ElitePrimary.

Confused with this bug I can't have an aircraft have both a 5-shot weapon and a 1-shot weapon.

Maybe Ares can add something like FiveShot=yes and it should be independent of ROT and other weapons.

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