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Is it possible to make Hijacker "hunt" for vehicles?
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rey
Cyborg Soldier


Joined: 15 Jul 2019

PostPosted: Sat Aug 03, 2019 9:26 pm    Post subject:  Is it possible to make Hijacker "hunt" for vehicles? Reply with quote  Mark this post and the followings unread

with ARES i modded allied spy to have additional role of hijacker. added these:
VehicleThief=yes
VehicleThief.BreakMindControl=no
VehicleThief.OneTime=yes
VehicleThief.KillPilots=1  ;-1
VehicleThief.EnterSound=HijackerEnterSound
CanDrive=yes

as spy is not combat unit initially it doesn't honor any attack-move or guard. so is it possible at all to give it a feature of either waiting/guarding for vehicles to hijack, or "atttacking vehicles" through attack-move?
main goal is to avoid the need to manually send each spy-hijacker to target.

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Sat Aug 03, 2019 9:41 pm    Post subject: Reply with quote  Mark this post and the followings unread


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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun Aug 04, 2019 1:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Does Area Guard work?

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun Aug 04, 2019 5:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Just use the 3.0 scripts as Virgil said. If you have more than 1 hijacker in a team they all go for the same vehicle, gets a little messy but still works

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rey
Cyborg Soldier


Joined: 15 Jul 2019

PostPosted: Sun Aug 04, 2019 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Take Vehicles
The format is '67,0'. All infantry that can either drive or hijack vehicles will be assigned the closest object they can drive or hijack.

am i right to understand that this involves aimd editing?

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun Aug 04, 2019 11:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

rey wrote:
Quote:
Take Vehicles
The format is '67,0'. All infantry that can either drive or hijack vehicles will be assigned the closest object they can drive or hijack.

am i right to understand that this involves aimd editing?
Correct! There's also an AI editor on the forums, not sure if it is updated to include new Ares strings though - you can still use, those will just need manual input.



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E1 Elite
General


Joined: 28 May 2013

PostPosted: Mon Aug 05, 2019 12:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Those 65-70 script actions were tested and latest AI Editor is updated with those.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Mon Aug 05, 2019 1:57 am    Post subject: Reply with quote  Mark this post and the followings unread

E1 Elite wrote:
Those 65-70 script actions were tested and latest AI Editor is updated with those.
awesome good to know!

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