Posted: Sun Aug 29, 2004 11:27 am Post subject:
Automatic bounds calculation suggestion
I've had this idea for a while now, since I scale voxel bounds so often it grows tiresome constantly switching between VXLSE and the calculator. It would be great if there was some kind of built-in simplified calculator. It could work like this:
The user types in a new scale (For example, 0.75 makes it 25% smaller, and 1.25 makes it 25% bigger) into the calculator, which automaticly changes all of the min and max values. This would save a lot of time. As far as I know it should be possible. _________________
Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Sun Aug 29, 2004 12:42 pm Post subject:
That's true, that would be helpful indeed.
Another suggestion: Make the "Calculate" button for the "Scale"-Value (not the one Gecko talked about above, I mean this 8,333 thingy) always set the value exactly to 8,333333582e-002 (or 0,0833333358168602, respectively), because this is the only value I always get accurate result in-game with. QUICK_EDIT
HVA Builder has a manager for bounds, u can enter the new size of the voxel that u want as well as the offset. _________________ Free Map Editor - Game Requirements - Stucuk.Net QUICK_EDIT
You can post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum