Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Tue Apr 16, 2024 3:01 pm
All times are UTC + 0
3.2 ChangeLog (Work In Progress)
Moderators: stucuk
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Sep 04, 2004 10:48 pm    Post subject:  3.2 ChangeLog (Work In Progress) Reply with quote  Mark this post and the followings unread

Change Log of what has been done so far:

- revisions by Banshee and Stucuk
- AutoSelect now really works properly with cameo generator. Same for Infurium.
- R+G+B Advanced Difference no longer causes Invalid Floating Operation. Thanks for FS-21 for reporting the bug and Stucuk for the fix.
- Optimize settings at Import Image As SHP are now improved. RA2 cameos now set the colour #0 of the cameo palette as background colour and TS/RA2 Buildings now check Red To Remmapable option.
- Import optimizing to Tech Buildings with Wreckage option may no longer cause problems or results might have been improved considerably, specially on rubble/wreckage frames.


Things to do:
- Fix autoshadows, changing the fixed point to (bottom,right) instead of (bottom,0).
- Damager Tools w/ Dirty and Crash
- Snowy Tool.
- shift to circle at elipse and to square at rectangle.

Back to top
View user's profile Send private message Visit poster's website Skype Account
stucuk
Geek


Joined: 27 Aug 2002

PostPosted: Sun Sep 05, 2004 1:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
- revisions by Banshee and Stucuk


Iv not touched 3.2 thus how can my name be there.

_________________
Free Map Editor - Game Requirements - Stucuk.Net

Back to top
View user's profile Send private message Visit poster's website
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Sep 23, 2004 1:31 am    Post subject: Reply with quote  Mark this post and the followings unread

- revisions by Banshee and not by the evil Stucuk Wink
- AutoSelect now really works properly with cameo generator. Same for Infurium.
- R+G+B Advanced Difference no longer causes Invalid Floating Operation. Thanks for FS-21 for reporting the bug and Stucuk for the fix.
- Optimize settings at Import Image As SHP are now improved. RA2 cameos now set the colour #0 of the cameo palette as background colour and TS/RA2 Buildings now check Red To Remmapable option.
- Import optimizing to Tech Buildings with Wreckage option may no longer cause problems or results might have been improved considerably, specially on rubble/wreckage frames.
- shift to circle at elipse and to square at rectangle.


Things being done:
- New autoshadows
- Damager Tools w/ Dirty and Crash

Things to do:
- Snowy Tool.

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1638s ][ Queries: 11 (0.0081s) ][ Debug on ]