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 Forum index » Modding Central » Tiberian Sun Editing Forum » Map Archive
Desolate City [2-5]
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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Thu Mar 17, 2005 6:57 pm    Post subject:   Desolate City [2-5] Reply with quote

This is my 1st TS map (ever) and i just wondered if its ok. I thought mabey ill get more replys with a TS map, since more people may play it #Tongue

The map is set in, and around, an abandoned city. The population has moved out and frmred small camps on the outskirts of town. Quite a bit of tiberium to go around but it is only a 100x100 map, so it gets quite hectic later on
(does not require Firestorm)
(screenies taken in TSR)


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That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Mar 17, 2005 11:40 pm    Post subject: Reply with quote

The map looks nice Smile. Keep up the good job.
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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Fri Mar 18, 2005 12:33 am    Post subject: Reply with quote

Very Happy
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That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri Mar 18, 2005 1:03 am    Post subject: Reply with quote

Another good mapper joins the TS mapping community... Smile this is probably just a very small nibble of the quality we will see in OMC3. WP,get your hands on the TX already. we have yet to see 1 TX map. (i have 2 done,but one is for CW,the other is for Tiberian survivial.)
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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Fri Mar 18, 2005 1:05 am    Post subject: Reply with quote

TX you say.... Wink
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That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Fri Mar 18, 2005 7:30 am    Post subject: Reply with quote

I really like the lighting, but dude! lean how to make proper cliffs #Tongue

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Fri Mar 18, 2005 8:36 am    Post subject: Reply with quote

lol i dont like this auto cliff thingy, but its much faster than by hand Confused
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That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

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fixed
Medic


Joined: 24 Feb 2004
Location: fixed

PostPosted: Fri Mar 18, 2005 11:14 am    Post subject: Reply with quote

Very well! You only need to make over several things: cliffs in few places, 2-3 water... errr... squares(?), veinhole
monsters - it will be better if you place two of them a bit farther from cliffs. And the last thing - on the top
of the map exist these annoying squares of revealed territory... errr... look over the top of the map to understand.
Hehe, and the really last thing - include in the name of your map number of players Wink.
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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Fri Mar 18, 2005 9:05 pm    Post subject: Reply with quote

yeah about the revealed squares... Embarassed
they only appeard when i resized the map boarders, but without resizing the top 2 bases have little room to build.
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That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sat Mar 19, 2005 4:06 am    Post subject: Reply with quote

Resizing doesn't take into account height differences...you'll have to smooth that out with the flatten tool.

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Sat Mar 19, 2005 7:38 pm    Post subject: Reply with quote

Quote:
If you wanna see your map spotlighted, post a request after 4 positive comments about this map here or in TiberiumSun.com forums from 4 different people (duh).

Very Happy plz?
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That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

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