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FS Primeval [2-4]
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jan 03, 2005 4:03 pm    Post subject:  FS Primeval [2-4] Reply with quote  Mark this post and the followings unread


[OFFICIAL SUBMISSION FOR OPEN MAP COMPETITION #2]






Map Name: FS Primeval
Author: Clazzy
Rating On Last OMC: <none>
Position On Last OMC: <none>
Players: 4
Futurely Featured In: Clazzy Rules


Ratings:

Map Layout: 24%/30%
Eye Candy: 26%/30%
Playability: = 24%/30%
Triggers: 0%/10% (no triggers)
-------------------------------------
Overall Score: 74.0% --> [SPOTLIGHTED]



The DVD's Position: 7th - 60.0%
Dewman's Position: 2nd- 84.0%
Froggy's Position: 2nd - 78.0%
-------------------------------
Final Position: 2nd


Comments (Note: all maps were submitted to judges anonymously to avoid biased reviews, so the judges had no idea of who submitted the map):


-> The_DvD:

Map Layout: 6 The layout is sufficient but not great.. four bases in a corner and tiberium pit in the middle...and the base on the bottomright is on a cliff which makes defending easier..and there's a bad error with the bridge, unit act a bit like it a tunnel there :S

Eye-Candy: 7 Well the tiberium pit looks very good, and the whole map has a nice red glow, but the 'forest' lighting areas are too large for the 'forest' itself which is a few trees. Really this map was made by a good mapper but i get the idea he ran out of ideas a bit while trying to fill up all the space.

Playability: 7 There is plenty tiberium and the layout is quite simple so AI will be strong. There isn't really much to say apart from that..

Triggers: 0 No triggers.

Overall: 60%



-> dEw_MaN:

Map Layout: 10/10 Map was laid out most exellently.
Eye-Candy: 10/10 Map was full of detail.  Lighting was laid out perfectly for each area of the map.  A pit was added full of tiberium creatures and viens.
Playability: 8/10 Each player had plenty of room to build and attack, however they wern't all equal and some were more vulnerable than others.
Triggers: 0/10 No triggers.



-> Froggy:

Layout: 8
Eye Candy: 9
Playability: 9
Triggers: 0 {Avarage of DVD's and dEw_MaN's}
Overall: 9


- like civilian towns
- detailed, lots of ups and downs
- overall nice detailed map
- no real noticable imbalances
- nice tiberium farm Very Happy




Map ReadMe Contents:



FS Primeval (2-4) By Clazzy

Story: Towards the end of the First Tiberium War, GDI and Nod sought after this area rich in tiberium, nicknamed the Primordial Soup. Although risky to harvest, due to the extreme toxicity of the area and the presence of various tiberium lifeforms, the two sides found a way to enrich their income through this area. At the end of the war, the area was abandoned and left to grow freely.
By 2031, the tiberium had grown into what was named a 'Genesis Pit', an area brimming with tiberium life. The civilian population had long gone, leaving the remnants of a once-bustling city. Once again, GDI and Nod return to this area, in a vain hope to reclaim the land and tame if for their faction. This may prove difficult, as the creatures will not release their hold on this realm so easily.

Anyway, this map was just a bit of fun. To be honest, I don't expect it to win the competition, but I am happy with how it came out. It's made me want to start mapping again!

Info:
Size 80x120
Players 2-4
Total Money Count 420530
Triggers None
Modifications Nothing major. Tiberium life forms are now much stronger and veinholes are near indestructable, but grow at a slower rate. Lightposts have some minor tweaks.

*NOTE* For Banshee, for the version of the map you'll send to the judges, remove the following ini entries:
CA0015 (Rattuskid's Shack)
CTVEGA (Clazzy's Holiday House)
GAOLDCC2 (clazzy's House)




Contestant Words When Submitting (Private Message):

-  Hi,

Sorry I'm sending it through this, but I can't get it through the special email account you made.

Clazzy



preview4.jpg
 Description:
Ingame screenshot of FS PrimeVal and its nice tiberium farm, with some creatures already killed for the safety of my harvesters :P.
 Filesize:  337.64 KB
 Viewed:  39195 Time(s)

preview4.jpg



primeval.mpr
 Description:
FS Primeval, for download!

Download
 Filename:  primeval.mpr
 Filesize:  226.59 KB
 Downloaded:  3670 Time(s)


Last edited by Banshee on Thu Sep 19, 2013 2:40 am; edited 1 time in total

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jan 03, 2005 8:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rating and comments posted. Congratulations for Clazzy for his second place! Nice map!

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Wess
TS Mapping GOD


Joined: 13 Nov 2003
Location: Belgium, FL

PostPosted: Tue Jan 04, 2005 6:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Congrats clazzy Razz  Wink

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Cyborg Soldier


Joined: 26 Oct 2004

PostPosted: Tue Jan 04, 2005 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hello.

How man make map?

BUT THIS IS VERY GOOD ! Smile Smile Smile Smile Smile

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Wed Jan 05, 2005 2:28 am    Post subject: Reply with quote  Mark this post and the followings unread

That map is really cool. Smile
Good job, clazzy. Smile
Too bad the tiberium fiends stick out of the tiberium, though. :\

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Wed Jan 05, 2005 8:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Maybe I could've changed the colour for the Special house so they'd be green, so therefore hide in tiberium?

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