long time this topic a bit quiet so i decided to show up some latest progress of my project, and here's the progress so far for my aircraft pack & second part of my voxel pack, check it out!
F-15 Eagle - 3D View.gif
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F-15 Eagle - Scheme 2
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Armandillo APC - 3D View.gif
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Armandillo APC - 3D View
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713.53 KB
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Armandillo APC Ingame.png
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Ingame of Armandillo APC.
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125.43 KB
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that APC was planned as Soviet Heavy IFV which can transform with multiple turret. _________________ Please, read the signature rules of the forum. QUICK_EDIT
love it, nice
edit: but I think it would look better without the machine gun _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
You should defiantly have the armodillo deploy into a like, small tight ball tructure or something that has a whole lot of health; making it like a real life armodillo. Think of the soviet miner in ra3. _________________ Please, read the signature rules of the forum. QUICK_EDIT
I think that the idea of it deploy would fit quite well. Have it deploy into a heavily armoured, but consequently less powerful structure - maybe like the soviet bunker? QUICK_EDIT
One of the best modelers out there together with Melle...Oh btw, Is there any chance you will ever make a Bradley APC? Just asking lol... Keep up the good work!
hmm... good request i'll try to make a voxel out of it later, i've got some ingames for Soviet Rhino Tank & Demo Truck today and i'm satisfied with how it turned out ingame. what do you all think?
Rhino Tank Ingame.png
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Soviet Rhino Tank Ingame.
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Demo Truck Ingame.png
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Soviet Demo Truck Ingame.
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139.37 KB
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16014 Time(s)
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my demo truck maybe look bigger than original RA2 Demo Truck, i think i already put a correct size on it, my demo truck size is almost same with demo truck below.
DTRUCK_ROUND.png
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i did some rework with my older voxel, i already finished with my Tank Killer, my next rework is my Anti-Personnel Tank. what do you all think? should i rework everything i've done before and re-release again?
Reworked - Tank Killer Ingame.png
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Soviet Tank Killer - Reworked
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141.04 KB
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I have only 1 suggestion: I miss that texture on text under screenshot.
There is no other way to say how good this stuff is.
The ability to fight the urge to add everthing to a voxel has claimed many otherwise good attempts at voxeling. Your voxels are understated and balanced, with a dose of class which would stun even the most cynical modder. QUICK_EDIT
I have only 1 suggestion: I miss that texture on text under screenshot.
i lost that texture cuz my PC just got formatted, but i still have all my recent work on my hard disk. so i still can continue my project as usual. _________________ Please, read the signature rules of the forum. QUICK_EDIT
yes, but i 've lost the Hovercraft voxel, i saved it on my desktop and few days later my PC got some problem with some system file, so i cannot log in to windows. thats why my i've formatted my hard disk, and i have do it all over again, sorry about that mate.
there's no need to be more realistic for that coca cola truck, besides i'm just browse that logo using google & touch em' up and apply it on voxel texture. and, yes probably i'll make a RA2 version for that truck pack, if my lazyness gone.
BTW i've make a new tank for Allied today, it was inspired from M2 Bradley, but i called it the M4 Powell. what do you all think?
Allied Light Tank - WIP.gif
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M4 Powell - 35% Completed
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674.41 KB
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yes it is, i'm finishing the main body just now, when the main body finish i'm gonna start working on the turret. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Tue Feb 10, 2009 6:08 pm Post subject:
It is a little too wide. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Best RA2 Bradley (I know it isn't really a Bradley, but still...) so far. Shape is perfect, size is perfect and the colours are perfect. Well done! QUICK_EDIT
Did Yuri's Revenge change the general lighting? People were complaining that mine were too bright, but yet I looked at yours and we use almost the same colors, and yours are pretty "normal." I don't have YR installed ATM. Just wondering. _________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
"Battle Drones", I believe, refer to the miniature 'RC' tanks am fair few posts back. I don't think he was refering to terror drones or such.
I think I'll post in size zero for every post....
yes.. thats right Orac, its not like a terror drone, but RC type tank like this. _________________ Please, read the signature rules of the forum. QUICK_EDIT
another progress is up here, but no battle drones yet, i already started with first drone version, but i won't show it ATM until the final work is complete, its my day off today, so i got some little time on the morning to retouch & finish up some voxels check it out below.
Anti-Personnel Tank - 3D View.gif
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Reworked - Anti-Personnel Tank - 3D View
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Reworked - Anti-Personnel Tank Ingame.png
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Reworked - Anti-Personnel Tank - Ingame.
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Truck 14 - Preview.png
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Truck v14 - Car Carrier Truck.
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16.03 KB
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