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 Forum index » Other Projects » Pre-Alpha Projects » Tiberian Sun - Forgotten Wars » GDI Forces
[Fire Support] Javelin MissileMech
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Askhati
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Joined: 22 Dec 2009

PostPosted: Thu Nov 26, 2020 8:08 am    Post subject:  [Fire Support] Javelin MissileMech
Subject description: The GDI mid-range fire support unit
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Name: Javelin MissileMech
Role: mid-range fire support
Cost: 1,00
Strength: 350 HP, heavy armour
Weapons: quad barrage rockets
Download Asset: https://ppmforums.com/topic-56091/ts-voxel-assets-from-ts-forgotten-wars/

Initially passed by in favour of the Juggernaut project, the Javelin MissileMech was an older attempt at providing fire support on a walker base. It lost out to the Juggernaut in terms of range and firepower, compared to the naval cannons carried by the other mech, and its ability to move and fire at the same time was considered not enough of a plus point over the Juggernaut.

However, with the passing of the Firestorm Crisis, and the spread of CABAL's sub-commander cores, the Javelin design was revisited when the need for more mobility, to strike fast and relocate faster, became an increased priority versus the CABAL aerial drones and their relentless ability to swarm stationary targets. The original guided missiles on the Javelin were swapped out for unguided barrage rockets, which required less targeting time and gave greater area denial at the expense of accuracy; with the Juggernaut already setting a baseline for acceptable accuracy, the Javelin's barrage rockets were considered well within acceptable bounds.

The Javelin has known limitations around hitting targets close to it (as with most artillery units), and is easy prey for hostile air units. Commanders are advised to keep the Javelin operating behind a Titan screen, and well within the flak cordon created by the Watchman and Hover MLRS supporting units.


Test Shot 54b - GDI Javelin MissileMech.gif
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Test Shot 54b - GDI Javelin MissileMech.gif



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