Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Mon Dec 09, 2024 11:52 pm
All times are UTC + 0
Vengi 0.0.28 is now available!
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Jan 18, 2024 12:00 am    Post subject:  Vengi 0.0.28 is now available!
Subject description: The world is made with voxels and you just don't know it!
Reply with quote  Mark this post and the followings unread

Hi everyone! Reinforcements have arrived from mgerhardy, leader of Vengi Game Engine, as Vengi 0.0.28 has been recently released by their team. For those unaware, Vengi is a game engine that uses voxels and includes a tool known as  VoxEdit, which is a voxel art editor that supports several volumetric pixel file formats, such as Command & Conquer vxl, Minecraft, Quake 1 bsp, Ace of Spades vxl, as well as some other voxel editors such as Goxel and MagicaVoxel. It uses the vengi voxel engine.  The changes from Vengi 0.0.28 were announced with the following words:

Quote:
Changelog
A more detailed changelog can be found on github.

Join our discord server.

See the documentation for further details.

Known issues.

0.0.28 (2024-01-17)

General:

  • Improved SLAB5/6 support of kvx, kv6, kfa and vox
  • Don't fill the inner voxels of the SLAB5/6 models anymore
  • Improved palette support for plane and volume import
  • Fixed an error in de-duplicating Magicavoxel models
  • Allow one to save/convert only visible nodes
  • ply format got support for converting polygons into triangles
  • Show the full application name as window title
  • Improved esc handling for menus and popups
  • Added support for particube pcubes and 3zh support
  • Added support for Photoshop ase palette
  • Added support for Paintshop Pro (JASC) pal palette
  • Extended support for the Gimp gpl palette format to support the AseSprite alpha channel extension
  • Added support to collect anonymous metrics (disabled by default)
  • Added support to align all models in a scene - useful for rendering all models for an overview
  • Extended Lua bindings
  • Added automatic bash and zsh completion generation for all apps. Just use e.g. vengi-voxconvert --completion bash (or zsh)
  • Calculate normals for the cubic mesh extractor, too
  • Added support for cubzh b64 maps
  • Fixed endian issue on big-endian machines in gltf loading
  • Fixed non-flipped uv coordinates for some gltf files

VoxConvert:

  • Improved --export-models to work with the output format given by --output
  • Added --filter-property to filter by node property key<:value>

VoxEdit:

  • Added alternative split-object implementation and expose it to the editor tool panel
  • Fixed split dialog appearing too late
  • Added shader for marching cubes
  • Fixed selection handling
  • Added tip of the day dialog
  • Resize to selection
  • Fixed palette panel issue if you changed the order of colors
  • Added more templates to the new-scene-dialog
  • Made the new-scene-dialog scrollable
  • Allow one to change the transform of a node by updating the children
  • Fixed a few crashes
  • Improved gizmo settings panel
  • Added the console next to the animation timeline panel
  • Improved color themes (especially the light theme)
  • Only show the brush panel if in edit mode
  • Converted the script brush back to a normal panel
  • Automatically reference all child nodes when creating a new reference
  • Allow one to switch between cubes and marching cubes rendering in the editor
  • Added clear and fill commands
  • Preview for the line brush
  • Allow to render the bones

Thumbnailer:

  • Add a few more command line options to control the camera

oasis



minecraft greenfield



lospec ui integration



For further information about Vengi, visit its Official Website, and Discord Channel. The latest Vengi and VoxEdit is available for download Here. That's all, folks! Stay tuned at PPM for more news coverage on Vengi!


Key Words: #News #Release #TiberianSun #Firestorm #RedAlert2 #YurisRevenge #OpenRA #Minecraft #Quake1 #AceOfSpades #Vengi #VoxEdit 

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1775s ][ Queries: 11 (0.0085s) ][ Debug on ]